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WHEN / WHERE / WHAT
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VOID PLENITUDE (2024 - IP)

4-channel audio composition

DURATION ↴

PERFORMANCES ↴

Comments

A series of compositions that have emerged as a further development of a code example from the documentation file of the Demand class of the programming language SuperCollider. At the core of the compositions is the short code snippet from the help file:

    
(
{
    var trig, seq, freq;
    trig = Impulse.kr(24);
    seq = Drand([Dseq((1..5).mirror1, 1), Drand((4..10), 8)], 2000);
    freq = Demand.kr(trig, 0, seq * 100);
    SinOsc.ar(freq + [0,0.7]).cubed.cubed.scaleneg(MouseX.kr(-1,1)) * 0.1;
}.play;
)
    
    
This code has been slightly modified to allow for various additional parameter definitions for the pieces. Consequently, all compositions in this series are derived from the same code and share the same architecture, but differ in the final landscape and it's nuances.